characters
environments
gui/props
about
chris britten
   

Contact:

chris@monkeytypist.com
Currently living in Amsterdam

Summary:

I am a 3d artist, having worked in the fields of computer games, architecture, graphic design and motion graphics.
I have experience creating:
- High- and low-poly characters, including modelling, texturing, rigging and skinning;
- In-game GUI - both 3d and 2d elements;
- In-game environments;
- General game assets;
- Architectural renders.
- I also have experience working closely with coders and designers to implement art into the game engine, and to problem-solve pipeline issues.

Work Experience:

February 2008 – Present
Freelance games artist
Creating 3d Game assets: High and Low poly characters, environments and props, for: Buzz: Quiz World; Blue Toad Murder Files; and for as-yet unannounced projects.

March 2005 – February 2008
3d Artist
Relentless Software
Buzz! Quiz TV - Art Technical Lead (PS3)
Responsibilities:
- Environments: Modelled, textured, rigged and animated the main set and the lounge front-end.
- GUI: Helped develop the 3d User Interface, working closely with coders to overcome problems and implement the new in-game GUI.
- General Art issues: Worked with coders on general pipeline issues to get art exported and in-game accurately and efficiently.

Buzz! The Mega Quiz - Art Technical Lead (PS2)Responsibilities:
- Ensuring completed artwork and animations were exported and appeared in-game correctly.
- Troubleshooting with coders to diagnose and correct in-game art problems.
- Modelling, texturing and rigging of several characters.
- Modelling and texturing of the main set environment and new, 3d GUI.

Buzz! The Big Quiz - Artist (PS2)
- Modelling, texturing, rigging, skinning and animating characters.
- Creating environments, textures and props
.
Buzz! The Music Quiz - Artist (PS2)
- Tweaking models and textures for the set environment.
- Modelling and texturing prizes and props.
- Rigging, skinning and animating characters.
- Creating alternate outfit textures for characters.

January 2005 – March 2005
Freelance 3d artist
3d modelling and animation for a various clients.

April 2004 – December 2004
3d designer
West End Studios
Responsible for design and concepting of exhibition stands and stage layouts.

August 2003 – January 2004
Freelance 3d artist
Freelance computer visualisation and animation for clients in Melbourne, Australia

July 2000 – December 2002
3d Designer
MPG and DJPA Partnership
- Responsible for all 3d requirements at DJPA. Oversaw all 3d output as well as being involved at a design level in many projects.
- Additional responsibilities included the selection and training of student internships as a continuation of the company's close links with Bournemouth University.
- Built on my modelling and animation skills, transferring from Alias Power Animator to Maya.

Education:

Bournemouth University
BA (hons), Product Design and Visualisation, 1996 – 2000

Skills:

3DS Max
Photoshop
Maya
Mudbox
Home HDK Tools
After Effects